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Wednesday, 15 February 2017

Jobs Bug Fixes

I'm pleased to say that I've just updated the Jobs plugin, this version fixes the following bugs;
  • Limits not showing correctly when using; /jobs limit
  • Inventory issues relating to; /jobs shop
  • Fix for player name changes not always registering properly.
Enjoy!

Sunday, 12 February 2017

End Expanded

Due to the distance at which players are finding End Cities I've expanded the world border by another 500 blocks. After spending some time flying around I reckon that should be enough to cover a decent number of them.

Enjoy!

Friday, 3 February 2017

Modded Client 1.0.8 Released

This version includes the following changes:
  • Forge updated to latest recommended build.
  • Cosmetic tweaks to Custom Main Menu.
Enjoy!

Thursday, 2 February 2017

Big Changes At Spawn!

I've made a couple of pretty big changes at spawn, firstly to /fly...


Players have been building up exp way faster than they need it so I've been looking at more uses for it, I decided to start by allowing /fly time to be bought with it!

The prices are high, but seem well balanced given how much exp some players have built up already. As an extra perk for VIP's they can buy 12 hours of /fly for the normal exp cost of 4 hours!

The second big change is aimed at adding a little competition to Jobs...


The top 4 players for each job are shown on signs, with the top players head displayed above...


At either end you can also see the 4 highest overall skilled players, in other words the 4 players with the highest total combined levels + exp, based on players active jobs!

If you see skulls it means your client is still loading the skins, Notch's head is shown if no player has reached level 1 of a particular job yet (an opportunity to get your name on the board easily!).

This should hopefully introduce some healthy competition for the top spots and a new challenge for players, whether you're aiming to get the overall top spot or just your head on the wall somewhere.

Enjoy! 

Wednesday, 1 February 2017

Shop/Auction Update

I just updated the shop plugin which the developer has patched very quickly for us;
  • Potion Shop is fixed, you can now use it as normal again.
  • Multiple auctions per player is now enabled, players can have up to 4 auctions at a time.
The multiple auction feature was something he added based on my request, which in turn was based on your request so please do make more suggestions as he's very open to ideas!

Enjoy!

Bugs & Fixes

I've been working on a few things this morning based on feedback from a few players;
  • The odd Shop Chest permission issue some players experienced is now fixed.
  • Calculation of Job payment amounts have been tweaked to give smoother progression.
  • Calculation of exp hourly limits has been tweaked to make Job Bonus Time more rewarding and allow around 40% more exp to be gained after reaching the money/point limit.
  • Anti-Hack detection tweaked to further help reduce the chance of false positives.
  • More tweaks to Spawn Village and the witches hut.
I've also had to make a temporary change;
  • All potions in the Potion Shop are temporarily only available to buy, due to discovery of a bug which is being investigated by the plugin developer.
Hopefully that last issue will be resolved soon!