The Casino has now been closed until after the spawn switch!
If you're wondering why we decided to do this 2 days before the switch it's because the slots are getting a major overhaul which will involve changing over 400 lines of config, for a little more detail on what's changing please see this post...
http://diggyminecraft.blogspot.co.uk/2014/06/new-spawn-coming-12th-june.html
Tuesday, 10 June 2014
Monday, 9 June 2014
Server Down / Whitelisted
We were getting some odd error messages in the console and are looking into it, I'll update here as soon as we know more.
Update 16:15 - The server is now back up and the whitelist has been removed!
It appears that the issue was to do with the BuyRegion plugin which we had been experiencing minor issues with for a while, thankfully this was due to be removed in 3 days anyway when we launch the new spawn so I've just removed it now instead.
Players who still have shops will remain able to modify their shops contents until 1 week after the switch as originally planned, rents will obviously not renew or expire now until the regions are manually removed on 12th June or your shop is cleared for you.
One unfortunate side effect is that the errors caused some corruption in a couple of other plugins data, we have lost roughly 7 days of CoreProtect data as the database had to be restored from backup and some Essentials data (economy balance and nicknames) may have reset, we cannot be 100% sure at this time but we believe this will affect no more than 10 players out of 700+ so thankfully it was fairly minor.
I will be checking the logs and data over the next couple of hours and compensating any players I can confirm were affected!
Update 17:35: The essentials data loss only affected 8 players in the end, all of which have been successfully restored!
Update 16:15 - The server is now back up and the whitelist has been removed!
It appears that the issue was to do with the BuyRegion plugin which we had been experiencing minor issues with for a while, thankfully this was due to be removed in 3 days anyway when we launch the new spawn so I've just removed it now instead.
Players who still have shops will remain able to modify their shops contents until 1 week after the switch as originally planned, rents will obviously not renew or expire now until the regions are manually removed on 12th June or your shop is cleared for you.
One unfortunate side effect is that the errors caused some corruption in a couple of other plugins data, we have lost roughly 7 days of CoreProtect data as the database had to be restored from backup and some Essentials data (economy balance and nicknames) may have reset, we cannot be 100% sure at this time but we believe this will affect no more than 10 players out of 700+ so thankfully it was fairly minor.
I will be checking the logs and data over the next couple of hours and compensating any players I can confirm were affected!
Update 17:35: The essentials data loss only affected 8 players in the end, all of which have been successfully restored!
Last Chance To Win $1 Million!
Just a reminder that the casino slots will close tomorrow in preparation for the new spawn so today is your last chance to be the 6th winner of the $1 Million jackpot!
For more details about the spawn change see this post;
http://diggyminecraft.blogspot.co.uk/2014/06/new-spawn-coming-12th-june.html
For more details about the spawn change see this post;
http://diggyminecraft.blogspot.co.uk/2014/06/new-spawn-coming-12th-june.html
Wednesday, 4 June 2014
Plugin Tweaks
I made a couple of plugin tweaks as follows:
Lockette:
Block ID 137 is now lockable!
This includes:
Alloy Furnace, Blulectric Furnace, Buffer, Project Table & Blulectric Alloy Furnace.
Command costs:
The cost of using the commands /spawnmob and /nick has been reduced from $2000 to $1500!
Enjoy!
Lockette:
Block ID 137 is now lockable!
This includes:
Alloy Furnace, Blulectric Furnace, Buffer, Project Table & Blulectric Alloy Furnace.
Command costs:
The cost of using the commands /spawnmob and /nick has been reduced from $2000 to $1500!
Enjoy!
Tuesday, 3 June 2014
Player Data & Regions
As of today player data (including protected regions) will be kept for 2 calender months if a player becomes inactive, rather than 30 days.
This is possible due to some tweaks which make data storage more efficient and reduce the number of files created per player, the only drawback is that transmutation tables/tablets, maps and ender chests will also now reset if not used for 2 months. We think this is a trade-off that most players will be happy with.
Enjoy!
Monday, 2 June 2014
New Spawn Coming 12th June
We will be switching to the new spawn on 12th June, this will involve a downtime of around 90 minutes, I'll announce the exact time this will happen nearer the time.
Just a reminder... the world is NOT resetting, spawn is just being relocated to a world of it's own and being given a new look!
Existing Shops:
Shops in the current malls are now being closed and made non-rentable as they become empty, please notify staff via /modreq when you are ready for your shop to be removed, you will still be able to retrieve items from shops in the current spawn until 19th June so there is no hurry to vacate shops.
Casino:
The casino will be closed from 10th June and I can announce that slot prizes and odds will be changing, including the $1 Million Super Slot Jackpot being reduced to $200,000 (new cost $150), this is still a huge prize and means that the slot will pay out far more often, the other slots will also be adjusted and rebalanced based on player feedback and statistics from the existing slots.
Will anyone else manage to win $1 Million before the switch? It's due to payout soon but who knows!
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