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Friday, 24 March 2017

Have You Checked Out Defiants Market?

Defiants market is our first and only player built and run marketplace...


It was originally built by DefiantTrekk but is now managed by PikaFrank!

Their's quite a few shops already, with a range of items available...


But also some plots still available and plenty of room for more to be added... 


Why not check it out today? 
And maybe even consider starting your own shop!

Visit the market using the public warp (/warp) and contact
PikaFrank in game if you're interested in starting a shop!

Saturday, 18 March 2017

Spleef & Teleporting Llamas

Some players had been experiencing issues with the Spleef minigames and teleporting Llamas, I'm pleased to say that both these issues should now be fixed!

Enjoy!

Wednesday, 15 March 2017

Vote Reward Increase!

Based on player feedback the bonus for voting on all 5 sites has now been increased from $150 to $350, meaning that you can now earn a total of $600 every day just for voting!

Enjoy!

Tuesday, 14 March 2017

Down For Maintenance

As the server was quiet I've taken it down for maintenance as follows:
  • Full backup.
  • Update 5 plugins to latest version (minor bug fixes only) and test.
This shouldn't take more than 45 minutes, as always I'll update here when done.

Update: The server is back up and players can now connect as normal!

Monday, 13 March 2017

Introducing Player Vaults!

I finally finished testing a feature requested by a couple of players... Player Vaults!

Here's everything you need to know;
  • Vaults are accessed using the command: /vault
  • Players get a vault when they reach Citizen rank, with 52 slots of storage, increasing to;
    • 104 slots at Master rank.
    • 156 slots at Titan rank.
  • Vaults can only be accessed in the main world.
  • Vault contents are securely stored, separate from other data, making them very safe.
As they would never need to be reset due to corrupt player data, world resets etc the vaults are a great form of long term safe storage. As a bonus they also make for handy extra inventory space when working on large builds or even just mining!

Enjoy!

Saturday, 11 March 2017

Minigames Have Arrived!

All the games are now enabled and I've updated the information at spawn!


The first time you win each game you'll be rewarded with $1000!

After that prizes are chosen randomly from a selection including
 Cookies, Emeralds & Diamonds!

Here's a little sneak peak at what's available...

PvP Arena


For 2-16 players. 

It's the standard last man standing style setup, kill everyone else before they kill you!

Desert Infection


For 4-16 players.

Players are divided into 'Infected' & 'Survivors', Infected players must kill the Survivors to win, but if they win instead! Remaining time is shown on your exp bar.

Fort CTF


For 4-16 players.

Players are divided into two teams, Red & Blue, each spawning in their own fort with a range of items and regenerating chests.

The aim is to capture your opponents flag by clicking the "Flag" signs in their fort and then returning it to your own fort and clicking the "Flag Capture" sign.

The first team to capture their opponents flag 5 times wins!

Race Run  (Biome Run & Danger Run)


Biome Run: 2 players.
Danger Run: 2-6 players.

Minigame fun without any PvP, it couldn't be simpler... get to the end first!

Spleef (Quick Spleef & MultiSpleef)


Both for 2-8 players.

Quick Spleef is a standard, single floor spleef arena, players start with a diamond shovel and must break the snow floor to make their opponents fall into the lava below! After around 60 seconds the floor starts to disappear, starting with the outer blocks and moving in towards the centre. 

Multi Spleef adds a couple of twists; 
  • Players begin divided into pairs, each in a small room above the main arena.
  • When players fall into the main arena they can break the snow above and below, meaning they can fight others on the same floor but also make players still in the smaller rooms fall.
  • After around 60 seconds the floor randomly disappears one block at a time (both layers).

PvP is disabled for both spleef games so the only way to win is to make your opponent fall.

Thanks to everyone who helped with testing and suggesting tweaks, if you experience any issues or have suggestions please do let me know!

Enjoy!