The maintenence at 9am found a couple of problems so just fixing these now, regenerating The End and doing a full backup. The server will be back up and running within an hour.
UPDATE: 9:35 - Just realised this post had 'got stuck' and not appeared on the site, sorry about that!
UPDATE: 10:10 - Server is back up and running!
Wednesday, 17 July 2013
Changes To Marble End
The central building in Marble End has had a major overhaul!
The redesign was for several reasons;
1) Reduce spawn camping / killing.
2) Reduce exit camping / killing.
3) Increase maximum enchantment levels.
The changes;
1) When you enter Marble End you will spawn in the 3rd floor of the building, which is set to non-PvP, from there you will have a choice of 4 portals which will spawn you 15-20 blocks from the central building in one of four different directions.
2) The exit from the world is still on the 2nd floor of the building but is now double sided, with each side segregated from the other, effectively giving two exits. You get to the exit rooms using ladders from the ground floor.
3) The enchanting room has been split in half in the same way to the exit portal floor, giving two enchanting areas each boosted by 12 bookcases instead of 8. As before you get to these rooms using ladders from the ground floor.
This might sound complicated but will make a lot more sense once you check it our for yourself, enjoy!
The redesign was for several reasons;
1) Reduce spawn camping / killing.
2) Reduce exit camping / killing.
3) Increase maximum enchantment levels.
The changes;
1) When you enter Marble End you will spawn in the 3rd floor of the building, which is set to non-PvP, from there you will have a choice of 4 portals which will spawn you 15-20 blocks from the central building in one of four different directions.
2) The exit from the world is still on the 2nd floor of the building but is now double sided, with each side segregated from the other, effectively giving two exits. You get to the exit rooms using ladders from the ground floor.
3) The enchanting room has been split in half in the same way to the exit portal floor, giving two enchanting areas each boosted by 12 bookcases instead of 8. As before you get to these rooms using ladders from the ground floor.
This might sound complicated but will make a lot more sense once you check it our for yourself, enjoy!
Monday, 15 July 2013
VIP Renewal - Reminder
Just a reminder that you have 2 days from today to renew before donations open to everyone, let me know asap if you need the email containing your donation link resent!
Remember the discounted links are valid until 17th July.
The total number of VIPs is limited to 12 so once donations open to everybody on the 18th (this Thursday) there is no guarantee you will be able to renew!
The free items for renewing your VIP status will be waiting for you in your chalet when VIP Island opens on the 18th July (unless individual arrangements have already been made).
An email reminder will be sent to VIPs who have not yet renewed before the links expire.
Update: As of 09:00 17th July - 4 / 12 VIP slots are taken.
Further updates will appear on a subsequent post and not here.
Remember the discounted links are valid until 17th July.
The total number of VIPs is limited to 12 so once donations open to everybody on the 18th (this Thursday) there is no guarantee you will be able to renew!
The free items for renewing your VIP status will be waiting for you in your chalet when VIP Island opens on the 18th July (unless individual arrangements have already been made).
An email reminder will be sent to VIPs who have not yet renewed before the links expire.
Update: As of 09:00 17th July - 4 / 12 VIP slots are taken.
Further updates will appear on a subsequent post and not here.
Saturday, 13 July 2013
Coming Soon - The Vault!
The Vault was built for the same reason we built VIP Island, maps have a habit of corrupting after prolonged periods of heavy use so it's pretty much certain that as some point we'll need to reset the map, like VIP Island The Vault is in it's own small world (60x60) and would not be affected by the main map resetting.
The Vault may not be as pretty as VIP Island but it can accommodate far more players, with 10 floors which each consist of 20 rooms, giving storage for 200 players in total!
The floors are colour coded with lamps to make it easier to remember where your room in The Vault is located, like VIP Island you won't have build rights but the door will be locked for you when you're assigned a room.
The rooms provide you with 2 standard double chests, giving you 108 slots of storage space in total. Walls are two blocks thick and the whole building is designed in a way that should minimise the risk of griefing & theft, standard chests are used so that everything is completely trackable using CoreProtect.
Rooms in The Vault will be available to players of Member rank or above, however the contents will normally be removed and the room reallocated if a player does not log in for 30 days.
The Vault portal will open next week (18th/19th July) and rooms will be available from then, to get a room you'll need to contact DiggyWig or DigginChickin once The Vault is open.
Friday, 12 July 2013
July Fountain Challenge
As promised here are some more details on how and when they will be judged...
Judging will take place on Saturday 3rd August, sometime in the afternoon.
Entries will be judged by DiggyWig, DigginChickin and 3-6 other random players chosen on the day.
Each judge will make a first and second choice, being selected as a judges first choice will get you 10 points, second choice will get you 5 points, all your points will then be added up to get your basic score.
As well as the basic score bonus points will be awarded for:
Best fountain name - 10 bonus points
Most unique build - 10 bonus points
Most interesting use of materials - 10 bonus points
For the bonus points each judge will get to cast a single vote for each category, the fountain with the most votes in each category will get the points, or they will be split in the case of a draw.
Once all the votes are in, I will add up everyones points and post details here, the winners name will also be displayed on one of the boards at spawn and images of the builds will be posted here and on the Technic Forums!
Remember the fountains can use water, lava or a mix of the two!
The winning entries will also be offered a choice of prizes!
Entries may be disqualified if they cause excessive lag!
To enter you need to send the name/s of the player/s entering the fountain, the name you have given your it and coordinates the judges should teleport to when judging. This information can be sent either by skype (DiggyWig or DigginChickin) or e-mail (admin@diggyminecraft.co.uk) but must be received by midnight on Friday 2nd August for your entry to be included.
I'm looking forward to seeing what you all come up with!
Judging will take place on Saturday 3rd August, sometime in the afternoon.
Entries will be judged by DiggyWig, DigginChickin and 3-6 other random players chosen on the day.
Each judge will make a first and second choice, being selected as a judges first choice will get you 10 points, second choice will get you 5 points, all your points will then be added up to get your basic score.
As well as the basic score bonus points will be awarded for:
Best fountain name - 10 bonus points
Most unique build - 10 bonus points
Most interesting use of materials - 10 bonus points
For the bonus points each judge will get to cast a single vote for each category, the fountain with the most votes in each category will get the points, or they will be split in the case of a draw.
Once all the votes are in, I will add up everyones points and post details here, the winners name will also be displayed on one of the boards at spawn and images of the builds will be posted here and on the Technic Forums!
Remember the fountains can use water, lava or a mix of the two!
The winning entries will also be offered a choice of prizes!
Entries may be disqualified if they cause excessive lag!
To enter you need to send the name/s of the player/s entering the fountain, the name you have given your it and coordinates the judges should teleport to when judging. This information can be sent either by skype (DiggyWig or DigginChickin) or e-mail (admin@diggyminecraft.co.uk) but must be received by midnight on Friday 2nd August for your entry to be included.
I'm looking forward to seeing what you all come up with!
ComputerCraft & Lockette
As of this morning ComputerCraft Computers (ID 207) & Disk Drives (ID 208) can be locked using Lockette!
The exp received for killing another player in the PvP arena and Marble End has also been increased from 30 to 40 and the exp for killing cave spiders has been increased from 10 to 15.
Finally I'm also testing a (hopefully) lag free way to stop water flow within the spawn region unless it's placed by an Admin, if the tests go well over the next few days this will become permanent.
Update 13th July 12:00:
The exp received for killing another player in the PvP arena and Marble End has also been increased from 30 to 40 and the exp for killing cave spiders has been increased from 10 to 15.
Finally I'm also testing a (hopefully) lag free way to stop water flow within the spawn region unless it's placed by an Admin, if the tests go well over the next few days this will become permanent.
Update 13th July 12:00:
The /stack command has also been added to the commands page.
New Builder rank will be able to use /stack to stack all stackable inventory items, Member rank or above will be able to stack any inventory items, even those that do not usually stack!
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