Just to confirm that the Mojang's Minecraft Session server has been down for several minutes, if you haven't got it bookmarked already here's the link to check the server status...
http://xpaw.ru/mcstatus/
Update: 23:00 - Looks like they've fixed it now :)
Friday, 8 November 2013
Minigame World Testing
The portal for the minigame world is now open to players of Member+ rank or above for testing, if all goes well testing will open to Members soon at which point the games at spawn will be disabled, if you have any issues or feedback regarding anything that might need to be changed etc then please let me know, thanks!
Thursday, 7 November 2013
Server Back Up
The hosting company made some changes for me including installation of a new MySQL database for use with a couple of plugins, unfortunately the server locked up during a restart shortly afterwards and this was not detected so it's effectively been down for a few hours, I'm pleased to say however that it is now back up and running!
Monday, 4 November 2013
Down For Maintenance
The server is now down for scheduled maintenance;
- Full backup / clone - Done
- Removal of the multiple inventory plugin and all related data - Done
- Removal of Halloween Challenge Map - Done
- Apply a couple of glitch prevention patches to mod files - Done
- Upgrade of TekkitRestrict - Done
- Removal of banned item plugin and all related data - Done
- Switch to TekkitRestrict's new banned / restricted item system - Done
I'll update here as I go, the server should be open again by 10:30-11:00am (UK time).
Update: 10:45 - Just investigating a glitching in-world item, shouldn't take long!
Update: 11:00 - All done, whitelist has been removed!
Update: 10:45 - Just investigating a glitching in-world item, shouldn't take long!
Update: 11:00 - All done, whitelist has been removed!
Sunday, 3 November 2013
The New Minigame World
As a lot of you already know the plan is to move the Spleef, PvP Arena & PvP Village into a new Minigame world, with the same inventory as the normal world but certain commands disabled to help ensure fair play (like in Marble End and The Halloween Map).
To clarify, the casino will be staying at spawn and is not being moved with the minigames.
The plan is for the world to have 6 minigames set up, slight variations the three existing ones, a team deathmatch we've nicknamed 'Mini MarbleEnd', a single player parkour type game, and a two player 'race'.
The games are pretty much set up, although the world still needs some tidying up and decorating so we'll be doing some testing next week, this will mean temporarily disabling the games at spawn and getting as many volunteers as possible to stress test by having multiple games running at the same time. Then I can look at resource use and make any necessary changes before it officially opens, which should hopefully be a few days to a week later.
If you're interested in getting a preview of the world and helping to test the new games then watch this space, I'll post more details once we've decided on a date!
Saturday, 2 November 2013
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